Digital Geometry Processing
Exercise8-Smoothing
Heng Liu, liu@inf.unibe.ch
Computer Graphics Group

Mesh Smoothing

Explicit Smoothing

Explicit Smoothing

Explicit Smoothing

Implicit Smoothing

Implicit Smoothing

Implicit Smoothing

Implicit Smoothing

Implicit Smoothing

Implicit Smoothing

Eigen Tutorial : Sparse Linear System

  • // A*X = B
    Eigen::SparseMatrix<double> A(n,n);
    Eigen::MatrixXd B(n,3);   
  • // Non-zero elements of A as triplets: (row, column, value)
    std::vector<Eigen::Triplet<double> > triplets;
    triplets.emplace_back(i,j,value);
  • // Buld sparse matrix from triplets
    A.setFromTriplets(triplets.begin(), triplets.end());
    // Solve A*X = B
    Eigen::SimplicialLDLT<Eige::SparseMatrix<double> > solver(A);
    Eigen::MatrixXd X = solver.solve(B);

Feature Enhancement

Feature Enhancement

Feature Enhancement

Feature Enhancement